import c4d
from c4d import gui
#Welcome to the world of Python
class Basketball:
def __init__(self, object_id):
self.object_id = object_id
def create(self):
obj = c4d.BaseObject(self.object_id) # 球体ID传进来
obj[c4d.PRIM_SPHERE_RAD] = 200 # 对球体,进行属性设置,变量也是可以直接拖进来
doc.InsertObject(obj) # Insert object in document
c4d.EventAdd() # Send global event message
ins = Basketball(5160) # 5160是球体在C4D的ID,前提需要拖到console 命令行,识别。
ins.create()
效果如下图所示: