import { _decorator, Canvas, Component, director, instantiate, Node, Prefab, Sprite } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('ssc')
export class ssc extends Component {
@property(Prefab)
yss1:Prefab = null
@property
sdd8:number = 2
start() {
this.schedule(()=>{
let gh2 = instantiate(this.yss1)
gh2.setParent(director.getScene().getChildByName('Canvas').getChildByName('nnaa1'))
gh2.setPosition(Math.random() * 420 + 30 , this.node.position.y)
},this.sdd8)
}
update(deltaTime: number) {
}
}