@property(CameraComponent)
eef:CameraComponent = null
@property(Node)
fio:Node = null
start() {
//移动获取触摸点
this.node.on(Node.EventType.TOUCH_MOVE,(event)=>{
let ffe2 = event.getLocation()
let ffw2 = this.eef.screenToWorld(new Vec3(ffe2.x,ffe2.y,0))
let ffoi2 = this.node.getParent().getComponent(UITransform)
let xxz2 = ffoi2.convertToNodeSpaceAR(ffw2)
this.fio.setPosition(xxz2)
})