Unity3D脚本:移动脚本 ,谁移动挂谁身上
public float speed=5;
float x =Input.GetAxis(“Horizontal”);
float z =Input.GetAxis(“Vertical”);
float y =Input.GetAxis(“Jump”);
transform.Translate(new Vector3(x,y,z)Time.deltaTimespeed);//update里
Unity3D脚本:移动脚本 ,谁移动挂谁身上
public float speed=5;
float x =Input.GetAxis(“Horizontal”);
float z =Input.GetAxis(“Vertical”);
float y =Input.GetAxis(“Jump”);
transform.Translate(new Vector3(x,y,z)Time.deltaTimespeed);//update里