public class MouseControl : MonoBehaviour,IDragHandler
{
public Canvas canvas;
RectTransform rc;
void Start()
{
rc = GetComponent<RectTransform>();
}
public void OnDrag(PointerEventData eventData)
{
rc.anchoredPosition += new Vector2(eventData.delta.x, eventData.delta.y) / canvas.scaleFactor;
}
}
Unity UI随鼠标移动
最新推荐文章于 2024-05-21 15:39:46 发布