codesys 轴程序

TYPE ENUM_index_axis :
(
	indexAxisStart:=0,

	//伺服索引编号
	indexAxisExample1,
	indexAxisExample2,
	indexAxisExample3,
	
	indexAxisEnd
);
END_TYPE

TYPE ENUM_index_axis_error :
(
	indexAxisErrorStart:=0,
	
	indexAxisErrorInterferenceError,
	indexAxisErrorTorqueLimitError,
	indexAxisErrorPositiveLimitError,
	indexAxisErrorNegativeLimitError,
	indexAxisErrorAxisError,
	indexAxisErrorJogError,
	indexAxisErrorHomeError,
	indexAxisErrorMoveRelativeError,
	indexAxisErrorMoveAbsoluteError,
	indexAxisErrorMoveVelocityError
);
END_TYPE

TYPE ST_axis :
STRUCT
	sComment:WSTRING;

	REF:POINTER TO SM3_Basic.AXIS_REF_SM3;
	
	bControlMode:BOOL;
	
	control:ST_axis_control;
	parameter:ST_axis_parameter;
	other:ST_axis_other;
	signal:ST_axis_signal;
	status:ST_axis_status;
	FB:FB_axis;
END_STRUCT
END_TYPE

TYPE ST_axis_com :
STRUCT
	//关联硬件
	nDigitalInputs AT %I* :UDINT;//0.0负限位,0.1正限位,0.2原点
	nErrorCode AT %I* :UINT;//驱动器报错代码
	nState AT %I* :UINT;//通讯状态
	nPort AT %I* :WORD;//伺服通讯端口号
	nTorque AT %I* :INT;//扭矩

	nControlWord AT %Q* :UINT;//控制字
	nModesOfOperation AT %Q* :SINT;//运行模式

	//关联NC轴
	nCtrl1 AT %I* :USINT;//控制字
	nCtrl2 AT %I* :USINT;//控制字
	nCtrl5 AT %I* :USINT;//运行模式
END_STRUCT
END_TYPE

TYPE ST_axis_control :
STRUCT
	manual:ST_axis_control_manu_auto;
	automatic:ST_axis_control_manu_auto;
END_STRUCT
END_TYPE

TYPE ST_axis_control_manu_auto :
STRUCT
	bPower:BOOL:=TRUE;
	bStop:BOOL;
	bHalt:BOOL;
	bReset:BOOL;

	bHome:BOOL;
	bJogForward:BOOL;
	bJogBackward:BOOL;
	bMoveRelative:BOOL;
	bMoveAbsolute:BOOL;
	bMoveVelocity:BOOL;
END_STRUCT
END_TYPE

TYPE ST_axis_other :
STRUCT
	bTorqueLimit:BOOL;
	nTorqueLimit:LREAL;
	
	bPositionLimit:BOOL;
	nPositiveLimit:LREAL;
	nNegativeLimit:LREAL;

	nPositionCompareMax:LREAL:=0.05;
END_STRUCT
END_TYPE

TYPE ST_axis_parameter :
STRUCT
	manual:ST_axis_parameter_manu_auto;
	automatic:ST_axis_parameter_manu_auto;
END_STRUCT
END_TYPE

TYPE ST_axis_parameter_manu_auto :
STRUCT
	nOverride:LREAL:=100;//速度百分比

	nAccelerationTime:LREAL:=0.2; //加速时间
	nDecelerationTime:LREAL:=0.2; //减速时间

	nVelocity:LREAL:=100;
	nAcceleration:LREAL:=1000;
	nDeceleration:LREAL:=1000;
	nJerk:LREAL:=10000;//加加速度

	nJogVelocity:LREAL:=1;
	nJogAcceleration:LREAL:=1000;
	nJogDeceleration:LREAL:=1000;
	nJogJerk:LREAL:=10000;//加加速度

	nDistance:LREAL;
	nPosition:LREAL;
	nDirection:MC_Direction;
	nHomeMethod:UDINT:=23;
END_STRUCT
END_TYPE
(*
nAcceleration:=nVelocity*2/nAccelerationTime;
nDeceleration:=nVelocity*2/nDecelerationTime;
nJerk:=nAcceleration*2/nAccelerationTime;
*)

TYPE ST_axis_signal :
STRUCT
	bPositiveSensor:BOOL;
	bNegativeSensor:BOOL;
	bHomeSensor:BOOL;
	
	bInterference:ARRAY[1..4] OF BOOL;
END_STRUCT
END_TYPE

TYPE ST_axis_status :
STRUCT
	nAxisErrorID:DWORD;
	nActualPosition:LREAL;
	nActualVelocity:LREAL;
	nActualTorque:LREAL;
	
	bInterferenceError:BOOL;
	bTorqueLimitError:BOOL;
	bPositiveLimitError:BOOL;
	bNegativeLimitError:BOOL;

	bPowerState:BOOL;

	bJogDone:BOOL;
	bJogBusy:BOOL;
	bJogError:BOOL;

	bHomeDone:BOOL;
	bHomeBusy:BOOL;
	bHomeError:BOOL;

	bMoveRelativeDone:BOOL;
	bMoveRelativeBusy:BOOL;
	bMoveRelativeError:BOOL;

	bMoveAbsoluteDone:BOOL;
	bMoveAbsoluteBusy:BOOL;
	bMoveAbsoluteError:BOOL;

	bMoveVelocityState:BOOL;
	bMoveVelocityBusy:BOOL;
	bMoveVelocityError:BOOL;

	bPositionCompare:BOOL;
	
	bError:BOOL;
	nErrorCode:INT;
	sErrorComment:WSTRING;

	nControlWord:UINT;//控制字
	nModesOfOperation:SINT;//运行模式
END_STRUCT
END_TYPE
FUNCTION_BLOCK FB_axis
VAR_IN_OUT
	AxisRef:SM3_Basic.AXIS_REF_SM3;
END_VAR
VAR_INPUT
	bSystemStop:BOOL;
	bSystemEmergency:BOOL;
	bSystemReset:BOOL;
	sAxisComment:WSTRING;
	bAxisControlMode:BOOL;
	AxisControl:ST_axis_control;
	AxisParameter:ST_axis_parameter;
	AxisSignal:ST_axis_signal;
	AxisOther:ST_axis_other;
END_VAR
VAR_OUTPUT
	AxisStatus:ST_axis_status;
END_VAR
VAR
	rTrigControlMode:R_TRIG;
	fTrigControlMode:F_TRIG;
	control:ST_axis_control_manu_auto;
	parameter:ST_axis_parameter_manu_auto;

	i:INT;
	bMoveAllow:BOOL;
	bResetAllow:BOOL;
	bPowerAllow:BOOL;
	bHomeAllow:BOOL;
	bJogForwardAllow:BOOL;
	bJogBackwardAllow:BOOL;
	bMoveRelativeAllow:BOOL;
	bMoveAbsoluteAllow:BOOL;
	bMoveVelocityAllow:BOOL;
	sComment:WSTRING:="";

	Power:MC_Power;
	Stop:MC_Stop;
	Halt:MC_Halt;
	Reset:MC_Reset;
	Home:MC_Home;
	Jog:MC_Jog;
	MoveRelative:MC_MoveRelative;
	MoveAbsolute:MC_MoveAbsolute;
	MoveVelocity:MC_MoveVelocity;
	ReadActualPosition:MC_ReadActualPosition;
	ReadActualVelocity:MC_ReadActualVelocity;
	ReadActualTorque:MC_ReadActualTorque;
	ReadAxisError:MC_ReadAxisError;
END_VAR

//控制模式上升沿、下降沿
rTrigControlMode(CLK:=bAxisControlMode , Q=> );
fTrigControlMode(CLK:=bAxisControlMode , Q=> );

//手模式控制、自动模式控制
IF bAxisControlMode THEN
	control:=AxisControl.automatic;
	parameter:=AxisParameter.automatic;
ELSE
	control:=AxisControl.manual;
	parameter:=AxisParameter.manual;
END_IF

//状态切换
IF rTrigControlMode.Q OR fTrigControlMode.Q THEN
	control.bJogBackward:=FALSE;
	control.bJogForward:=FALSE;
	control.bHome:=FALSE;
	control.bMoveRelative:=FALSE;
	control.bMoveAbsolute:=FALSE;
	control.bMoveVelocity:=FALSE;
	control.bHalt:=TRUE;
END_IF

//干涉
AxisStatus.bInterferenceError:=FALSE;
FOR i:=1 TO 4 BY 1 DO
	IF AxisSignal.bInterference[i] THEN
		AxisStatus.bInterferenceError:=TRUE;
	END_IF
END_FOR

//正负软限位
AxisStatus.bPositiveLimitError:=FALSE;
AxisStatus.bNegativeLimitError:=FALSE;
IF AxisOther.bPositionLimit THEN
	IF (AxisStatus.nActualPosition>=AxisOther.nPositiveLimit AND control.bJogForward)
	OR (parameter.nPosition>=AxisOther.nPositiveLimit AND control.bMoveAbsolute)
	OR ((parameter.nDistance+AxisStatus.nActualPosition)>=AxisOther.nPositiveLimit
	AND (control.bMoveRelative AND NOT AxisStatus.bMoveRelativeBusy)) THEN
		AxisStatus.bPositiveLimitError:=TRUE;
	END_IF

	IF (AxisStatus.nActualPosition<=AxisOther.nNegativeLimit AND control.bJogBackward)
	OR (parameter.nPosition<=AxisOther.nNegativeLimit AND control.bMoveAbsolute)
	OR ((parameter.nDistance+AxisStatus.nActualPosition)<=AxisOther.nNegativeLimit
	AND (control.bMoveRelative AND NOT AxisStatus.bMoveRelativeBusy)) THEN
		AxisStatus.bNegativeLimitError:=TRUE;
	END_IF
END_IF

//扭矩软限位
AxisStatus.bTorqueLimitError:=FALSE;
IF AxisOther.bTorqueLimit THEN
	IF AxisStatus.nActualTorque>=AxisOther.nTorqueLimit THEN
		AxisStatus.bTorqueLimitError:=TRUE;
	END_IF
END_IF

//控制允许
bMoveAllow:=TRUE;
IF AxisStatus.bInterferenceError OR AxisStatus.bTorqueLimitError
OR AxisStatus.bPositiveLimitError OR AxisStatus.bNegativeLimitError
OR AxisStatus.nAxisErrorID>0 OR AxisStatus.bHomeError OR AxisStatus.bJogError
OR AxisStatus.bMoveRelativeError OR AxisStatus.bMoveAbsoluteError OR AxisStatus.bMoveVelocityError
OR control.bHalt OR control.bStop OR bSystemStop OR bSystemEmergency THEN
	bMoveAllow:=FALSE;
END_IF

//复位
bResetAllow:=FALSE;
IF AxisStatus.bInterferenceError OR AxisStatus.bTorqueLimitError
OR AxisStatus.bPositiveLimitError OR AxisStatus.bNegativeLimitError
OR AxisStatus.nAxisErrorID>0 OR AxisStatus.bHomeError OR AxisStatus.bJogError
OR AxisStatus.bMoveRelativeError OR AxisStatus.bMoveAbsoluteError OR AxisStatus.bMoveVelocityError THEN
	IF control.bReset OR bSystemReset THEN
		bResetAllow:=TRUE;
	END_IF
END_IF

//使能
IF AxisStatus.nAxisErrorID>0 OR NOT control.bPower OR bSystemEmergency THEN
	bPowerAllow:=FALSE;
ELSE
	bPowerAllow:=TRUE;
END_IF

//回原点
IF bMoveAllow AND NOT AxisStatus.bJogBusy 
AND NOT AxisStatus.bMoveRelativeBusy AND NOT AxisStatus.bMoveAbsoluteBusy AND NOT AxisStatus.bMoveVelocityBusy
AND control.bHome THEN
	bHomeAllow:=TRUE;
ELSE
	bHomeAllow:=FALSE;
END_IF

//正向点动
IF bMoveAllow AND NOT AxisStatus.bHomeBusy  
AND NOT AxisStatus.bMoveRelativeBusy AND NOT AxisStatus.bMoveAbsoluteBusy AND NOT AxisStatus.bMoveVelocityBusy
AND NOT AxisSignal.bPositiveSensor AND control.bJogForward THEN
	bJogForwardAllow:=TRUE;
ELSE
	bJogForwardAllow:=FALSE;
END_IF

//负向点动
IF bMoveAllow AND NOT AxisStatus.bHomeBusy  
AND NOT AxisStatus.bMoveRelativeBusy AND NOT AxisStatus.bMoveAbsoluteBusy AND NOT AxisStatus.bMoveVelocityBusy
AND NOT AxisSignal.bNegativeSensor AND control.bJogBackward THEN
	bJogBackwardAllow:=TRUE;
ELSE
	bJogBackwardAllow:=FALSE;	
END_IF

//相对运动
IF bMoveAllow AND NOT AxisStatus.bHomeBusy AND NOT AxisStatus.bJogBusy
AND NOT AxisStatus.bMoveAbsoluteBusy AND NOT AxisStatus.bMoveVelocityBusy
AND NOT AxisSignal.bPositiveSensor AND NOT AxisSignal.bNegativeSensor 
AND control.bMoveRelative THEN
	bMoveRelativeAllow:=TRUE;	
ELSE
	bMoveRelativeAllow:=FALSE;
END_IF

//绝对运动
IF bMoveAllow AND NOT AxisStatus.bHomeBusy AND NOT AxisStatus.bJogBusy
AND NOT AxisStatus.bMoveRelativeBusy AND NOT AxisStatus.bMoveVelocityBusy
AND NOT AxisSignal.bPositiveSensor AND NOT AxisSignal.bNegativeSensor
AND control.bMoveAbsolute THEN
	bMoveAbsoluteAllow:=TRUE;
ELSE
	bMoveAbsoluteAllow:=FALSE;
END_IF

//速度运动
IF bMoveAllow AND NOT AxisStatus.bHomeBusy AND NOT AxisStatus.bJogBusy
AND NOT AxisStatus.bMoveRelativeBusy AND NOT AxisStatus.bMoveAbsoluteBusy 
AND NOT AxisSignal.bPositiveSensor AND NOT AxisSignal.bNegativeSensor
AND control.bMoveVelocity THEN
	bMoveVelocityAllow:=TRUE;
END_IF
IF NOT bMoveAllow THEN
	bMoveVelocityAllow:=FALSE;
END_IF

//加速度//加加速度
IF parameter.nAccelerationTime<>0 THEN
	IF parameter.nVelocity<>0 THEN 
		parameter.nAcceleration:=parameter.nVelocity*2/parameter.nAccelerationTime;
		parameter.nJerk:=parameter.nAcceleration*2/parameter.nAccelerationTime;
	END_IF
	
	IF parameter.nJogVelocity<>0 THEN
		parameter.nJogAcceleration:=parameter.nJogVelocity*2/parameter.nAccelerationTime;
		parameter.nJogJerk:=parameter.nJogAcceleration*2/parameter.nAccelerationTime;
	END_IF
END_IF

//减速度
IF parameter.nDecelerationTime<>0 THEN
	IF parameter.nVelocity<>0 THEN 
		parameter.nDeceleration:=parameter.nVelocity*2/parameter.nDecelerationTime;
	END_IF
	
	IF parameter.nJogVelocity<>0 THEN
		parameter.nJogDeceleration:=parameter.nJogVelocity*2/parameter.nDecelerationTime;
	END_IF
END_IF

//位置比较
IF ABS(AxisStatus.nActualPosition-parameter.nPosition)<AxisOther.nPositionCompareMax THEN 
	AxisStatus.bPositionCompare:=TRUE;
ELSE
   	AxisStatus.bPositionCompare:=FALSE;
END_IF

//轴功能块
ReadAxisError(
	Axis:=AxisRef , 
	Enable:=TRUE , 
	Valid=> , 
	Busy=> , 
	Error=> , 
	ErrorID=> , 
	AxisError=> , 
	AxisErrorID=>AxisStatus.nAxisErrorID , 
	SWEndSwitchActive=> );

ReadActualPosition(
	Axis:=AxisRef , 
	Enable:=TRUE , 
	Valid=> , 
	Busy=> , 
	Error=> , 
	ErrorID=> , 
	Position=>AxisStatus.nActualPosition );

ReadActualVelocity(
	Axis:=AxisRef , 
	Enable:=TRUE , 
	Valid=> , 
	Busy=> , 
	Error=> , 
	ErrorID=> , 
	Velocity=>AxisStatus.nActualVelocity );
	
ReadActualTorque(
	Axis:=AxisRef , 
	Enable:=TRUE , 
	Valid=> , 
	Busy=> , 
	Error=> , 
	ErrorID=> , 
	Torque=>AxisStatus.nActualTorque );

Power(
	Axis:=AxisRef , 
	Enable:=bPowerAllow , 
	bRegulatorOn:=TRUE , 
	bDriveStart:=TRUE , 
	Status=>AxisStatus.bPowerState , 
	bRegulatorRealState=> , 
	bDriveStartRealState=> , 
	Busy=> , 
	Error=> , 
	ErrorID=> );

Halt(
	Axis:=AxisRef , 
	Execute:=control.bHalt , 
	Deceleration:= , 
	Jerk:= , 
	Done=> , 
	Busy=> , 
	CommandAborted=> , 
	Error=> , 
	ErrorID=> );
	
Stop(
	Axis:=AxisRef , 
	Execute:=NOT bMoveAllow AND NOT control.bHalt , 
	Deceleration:= , 
	Jerk:= , 
	Done=> , 
	Busy=> , 
	Error=> , 
	ErrorID=> );	
	
Reset(
	Axis:=AxisRef , 
	Execute:=bResetAllow , 
	Done=> , 
	Busy=> , 
	Error=> , 
	ErrorID=> );
	
Jog(
	Axis:=AxisRef , 
	JogForward:=bJogForwardAllow , 
	JogBackward:=bJogBackwardAllow , 
	Velocity:=parameter.nJogVelocity , 
	Acceleration:=parameter.nJogAcceleration , 
	Deceleration:=parameter.nJogDeceleration , 
	Jerk:=parameter.nJogJerk , 
	Busy=>AxisStatus.bJogBusy , 
	CommandAborted=> , 
	Error=> , 
	ErrorId=> );

Home(
	Axis:=AxisRef , 
	Execute:=bHomeAllow , 
	Position:=0 , 
	Done=>AxisStatus.bHomeDone , 
	Busy=>AxisStatus.bHomeBusy , 
	CommandAborted=> , 
	Error=>AxisStatus.bHomeError , 
	ErrorID=> );	
	
MoveRelative(
	Axis:=AxisRef , 
	Execute:=bMoveRelativeAllow , 
	Distance:=parameter.nDistance , 
	Velocity:=parameter.nVelocity , 
	Acceleration:=parameter.nAcceleration , 
	Deceleration:=parameter.nDeceleration , 
	Jerk:=parameter.nJerk , 
	BufferMode:= , 
	Done=>AxisStatus.bMoveRelativeDone , 
	Busy=>AxisStatus.bMoveRelativeBusy , 
	Active=> , 
	CommandAborted=> , 
	Error=>AxisStatus.bMoveRelativeError , 
	ErrorID=> );
	
MoveAbsolute(
	Axis:=AxisRef , 
	Execute:=bMoveAbsoluteAllow , 
	Position:=parameter.nPosition , 
	Velocity:=parameter.nVelocity , 
	Acceleration:=parameter.nAcceleration , 
	Deceleration:=parameter.nDeceleration , 
	Jerk:=parameter.nJerk , 
	Direction:= , 
	BufferMode:= , 
	Done=>AxisStatus.bMoveAbsoluteDone , 
	Busy=>AxisStatus.bMoveAbsoluteBusy , 
	Active=> , 
	CommandAborted=> , 
	Error=>AxisStatus.bMoveAbsoluteError , 
	ErrorID=> );
	
MoveVelocity(
	Axis:=AxisRef , 
	Execute:=bMoveVelocityAllow , 
	Velocity:=parameter.nVelocity , 
	Acceleration:=parameter.nAcceleration , 
	Deceleration:=parameter.nDeceleration , 
	Jerk:=parameter.nJerk , 
	Direction:=parameter.nDirection , 
	BufferMode:= , 
	InVelocity=>AxisStatus.bMoveVelocityState , 
	Busy=>AxisStatus.bMoveVelocityBusy , 
	Active=> , 
	CommandAborted=> , 
	Error=>AxisStatus.bMoveVelocityError , 
	ErrorID=> );
	
//错误码
IF sComment="" THEN
	sComment:=WCONCAT("轴:",sAxisComment);
END_IF

IF AxisStatus.bInterferenceError THEN
	AxisStatus.bError:=TRUE;
	AxisStatus.nErrorCode:=indexAxisErrorInterferenceError;
	AxisStatus.sErrorComment:=WCONCAT(sComment,"--干涉报警");
ELSIF AxisStatus.bPositiveLimitError THEN
	AxisStatus.bError:=TRUE;
	AxisStatus.nErrorCode:=indexAxisErrorPositiveLimitError;
	AxisStatus.sErrorComment:=WCONCAT(sComment,"--正极限值报警");
ELSIF AxisStatus.bNegativeLimitError THEN
	AxisStatus.bError:=TRUE;
	AxisStatus.nErrorCode:=indexAxisErrorNegativeLimitError;
	AxisStatus.sErrorComment:=WCONCAT(sComment,"--负极限值报警");
ELSIF AxisStatus.bTorqueLimitError THEN
	AxisStatus.bError:=TRUE;
	AxisStatus.nErrorCode:=indexAxisErrorTorqueLimitError;
	AxisStatus.sErrorComment:=WCONCAT(sComment,"--扭矩限值报警");
ELSIF AxisStatus.nAxisErrorID>0 THEN
	AxisStatus.bError:=TRUE;
	AxisStatus.nErrorCode:=indexAxisErrorAxisError;
	AxisStatus.sErrorComment:=WCONCAT(sComment,"--NC轴报警");
ELSIF AxisStatus.bHomeError THEN
	AxisStatus.bError:=TRUE;
	AxisStatus.nErrorCode:=indexAxisErrorHomeError;
	AxisStatus.sErrorComment:=WCONCAT(sComment,"--回原点报警");
ELSIF AxisStatus.bJogError THEN
	AxisStatus.bError:=TRUE;
	AxisStatus.nErrorCode:=indexAxisErrorJogError;
	AxisStatus.sErrorComment:=WCONCAT(sComment,"--点动报警");
ELSIF AxisStatus.bMoveRelativeError THEN
	AxisStatus.bError:=TRUE;
	AxisStatus.nErrorCode:=indexAxisErrorMoveRelativeError;
	AxisStatus.sErrorComment:=WCONCAT(sComment,"--相对运动报警");
ELSIF AxisStatus.bMoveAbsoluteError THEN
	AxisStatus.bError:=TRUE;
	AxisStatus.nErrorCode:=indexAxisErrorMoveAbsoluteError;
	AxisStatus.sErrorComment:=WCONCAT(sComment,"--绝对运动报警");
ELSIF AxisStatus.bMoveVelocityError THEN
	AxisStatus.bError:=TRUE;
	AxisStatus.nErrorCode:=indexAxisErrorMoveVelocityError;
	AxisStatus.sErrorComment:=WCONCAT(sComment,"--速度运动报警");
ELSE
	AxisStatus.bError:=FALSE;
END_IF
VAR_GLOBAL
	axis:ARRAY[0..indexAxisEnd-1] OF ST_axis;
	
	axisManualId:INT;
END_VAR

PROGRAM P_axis
VAR
	i:INT;
END_VAR

//轴映射
axis[1].REF:=ADR(SM_axis1);
axis[2].REF:=ADR(SM_axis2);
axis[3].REF:=ADR(SM_axis3);

//描述信息
axis[0].sComment:="0:未选中轴";

axis[indexAxisExample1].sComment:=WCONCAT(INT_TO_WSTRING(indexAxisExample1),":示例轴");
axis[indexAxisExample2].sComment:=WCONCAT(INT_TO_WSTRING(indexAxisExample2),":示例2轴");
axis[indexAxisExample3].sComment:=WCONCAT(INT_TO_WSTRING(indexAxisExample3),":示例3轴");

//干涉(若有则添加)

//轴功能块控制
FOR i:=1 TO indexAxisEnd-1 BY 1 DO
	axis[i].FB(
		AxisRef:=axis[i].REF^ , 
		bSystemStop:=system.control.bStop , 
		bSystemEmergency:=system.control.bEmergency , 
		bSystemReset:=system.control.bReset , 
		sAxisComment:=axis[i].sComment , 
		bAxisControlMode:=axis[i].bControlMode ,
		AxisControl:=axis[i].control , 
		AxisParameter:=axis[i].parameter , 
		AxisSignal:=axis[i].signal , 
		AxisOther:=axis[i].other , 
		AxisStatus=>axis[i].status );
END_FOR

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