游戏具体运行截图
一、游戏头文件
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3
#define COLUMN 3
void init_board(char board[ROW][COLUMN], int row, int column);
void print_board(char board[ROW][COLUMN], int row, int column);
void player_move(char board[ROW][COLUMN], int row, int column);
void computer_move(char board[ROW][COLUMN], int row, int column);
char is_player_win(char board[ROW][COLUMN], int row, int column);
char is_computer_win(char board[ROW][COLUMN], int row, int column);
二、游戏函数具体实现
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void init_board(char board[ROW][COLUMN], int row, int column)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < column; j++)
{
board[i][j] = ' ';
}
}
}
void print_board(char board[ROW][COLUMN], int row, int column)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < column; j++)
{
printf(" %c ", board[i][j]);
if (j < column - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for (int k = 0; k < column; k++)
{
printf("---");
if (k < column - 1)
printf("|");
}
printf("\n");
}
}
}
void player_move(char board[ROW][COLUMN], int row, int column)
{
int x = 0, y = 0;
printf("请输入您下棋的坐标:\n");
while (1)
{
scanf("%d %d", &x, &y);
if (x > 0 && x <= row && y > 0 && y <= column && board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
printf("输入错误,请重新输入:\n");
}
}
void computer_move(char board[ROW][COLUMN], int row, int column)
{
printf("电脑输入:\n");
while (1)
{
int x = rand() % 3;
int y = rand() % 3;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
char is_player_win(char board[ROW][COLUMN], int row, int column)
{
for (int i = 0; i < row; i++)
{
int cn = 0;
for (int j = 0; j < column; j++)
{
if (board[i][j] == '*')
{
cn++;
}
else
break;
}
if (cn == row)
return '*';
}
for (int i = 0; i < row; i++)
{
int cn = 0;
for (int j = 0; j < column; j++)
{
if (board[j][i] == '*')
{
cn++;
}
else
break;
}
if (cn == row)
return '*';
}
int cn = 0;
for (int i = 0, j = 0; i < row; i++, j++)
{
if (board[i][j] == '*')
cn++;
else
break;
}
if (cn == row)
return '*';
return 'C';
}
char is_computer_win(char board[ROW][COLUMN], int row, int column)
{
for (int i = 0; i < row; i++)
{
int cn = 0;
for (int j = 0; j < column; j++)
{
if (board[i][j] == '#')
{
cn++;
}
else
break;
}
if (cn == row)
return '#';
}
for (int i = 0; i < row; i++)
{
int cn = 0;
for (int j = 0; j < column; j++)
{
if (board[j][i] == '#')
{
cn++;
}
else
break;
}
if (cn == row)
return '#';
}
int cn = 0;
for (int i = 0, j = 0; i < row; i++, j++)
{
if (board[i][j] == '#')
cn++;
else
break;
}
if (cn == row)
return '#';
return 'C';
}
三、主函数调用
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{
printf("***************************\n");
printf("********1.开始游戏*********\n");
printf("********0.退出游戏*********\n");
printf("***************************\n");
}
void game()
{
char board[ROW][COLUMN];
init_board(board, ROW, COLUMN);
print_board(board, ROW, COLUMN);
while (1)
{
player_move(board, ROW, COLUMN);
print_board(board, ROW, COLUMN);
if (is_player_win(board, ROW, COLUMN) == '*')
{
printf("玩家胜利\n");
break;
}
computer_move(board, ROW, COLUMN);
print_board(board, ROW, COLUMN);
if (is_computer_win(board, ROW, COLUMN) == '#')
{
printf("电脑胜利\n");
break;
}
}
}
void test()
{ int n = 0;
srand((unsigned int)time(NULL));
do{
menu();
scanf("%d", &n);
switch (n)
{
case 1:
printf("开始游戏\n");
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("请重新输入\n");
break;
}
} while (n);
}
int main()
{
test();
return 0;
}