public void UnityCallSDKMethod(string methodName, params object[] args){
GLogger.Log ("222UnityCallSDKMethod======>>>>>> " + methodName );
#if UNITY_ANDROID
using (AndroidJavaClass jc = new AndroidJavaClass ("com.unity3d.player.UnityPlayer")) {
using (AndroidJavaObject jo = jc.GetStatic<AndroidJavaObject> ("currentActivity")) {
jo.Call (methodName, args);
}
}
#endif
}
Unity调用Android
最新推荐文章于 2022-11-22 10:57:37 发布