public static class MouseLock
{
private static bool mouseLocked;
public static bool MouseLocked
{
get
{
return mouseLocked;
}
set
{
mouseLocked = value;
#if UNITY_4_6
Screen.lockCursor = mouseLocked;
#else
Cursor.visible = !value;
if (Cursor.visible)
{
Cursor.lockState = CursorLockMode.Confined;
}
//else
//{
// Cursor.lockState = CursorLockMode.Locked;//光标锁定在屏幕中心
//}
#endif
}
}
}