Card.transform.Find("ObjTaril").gameObject.SetActive(true);
Vector3[] path = new Vector3[3];
path[0] = Card.transform.localPosition;
path[1] = Card.transform.localPosition - new Vector3(-80, 100f, 0);
path[2] = TargetPoint.localPosition;
var tweenPath = Card.transform.DOLocalPath(path, 0.8f, PathType.CatmullRom);
tweenPath.onComplete = () =>
{
Card.gameObject.SetActive(false);
if (null != OnHideCardCompleteHandler)
OnHideCardCompleteHandler();
};
tweenPath.SetEase(Ease.InCubic);
Card.transform.DORotate(new Vector3(0, 0, -455), 0.3f, RotateMode.FastBeyond360).SetEase(Ease.InCubic);
Card.DOScale(new Vector3(0.2f, 0.2f, 0.2f), 0.4f);
弧线轨迹运动,dotween
最新推荐文章于 2024-08-18 18:20:58 发布