代码如下:
public class FPSCounter : MonoBehaviour
{
private const float updateTime = 1f;
private float frames = 0f;
private float time = 0f;
if (time >= updateTime)
{
fps = "FPS: " + (frames / time).ToString("f2");
time = 0f;
frames = 0f;
}
frames++;
}
//
void OnGUI()
{
GUI.Label (new Rect(Screen.width - 100, Screen.height - 45, 100, 20), fps);
}
}