原文:http://blog.csdn.net/likendsl/article/details/34617725
打开用户目录下.bash_profile文件,配置环境
- vim ~/.bash_profile //按键i,进行插入编辑(如果输错d进行删除一行)
环境配置步骤如下:
1、首先配置下android sdk,我的是在opt目录下
- #sdk
- export ANDROID_SDK_ROOT=/opt/android-sdk-macosx
- export PATH=$PATH:$ANDROID_SDK_ROOT
- export PATH=$PATH:$ANDROID_SDK_ROOT/platform-tools
2、ndk
- #ndk
- export NDK_ROOT=/opt/android-ndk-r9b
- export PATH=$PATH:$NDK_ROOT
3、ant
- #ant
- export ANT_ROOT=/opt/apache-ant-1.9.3/bin
- export PATH=$PATH:$ANT_ROOT
等一切都配置好之后,我们现在就应该到终端下cocos2d-x3.0的目录下执行以下命令:
- ./setup.py
执行过之后终端会显示以下内容
- ???mcbookpro:cocos2d-x-3.0$ ./setup.py
- Setting up cocos2d-x...
- ->Check environment variable COCOS_CONSOLE_ROOT
- ->Find environment variable COCOS_CONSOLE_ROOT...
- ->COCOS_CONSOLE_ROOT is found : /Project/cocos2d-x-3.0/tools/cocos2d-console/bin
- ->Configuration for Android platform only, you can also skip and manually edit "/Users/你的用户名/.bash_profile"
- ->Check environment variable NDK_ROOT
- ->Find environment variable NDK_ROOT...
- ->NDK_ROOT is found : /opt/android-ndk-r9b
- ->Check environment variable ANDROID_SDK_ROOT
- ->Find environment variable ANDROID_SDK_ROOT...
- ->ANDROID_SDK_ROOT is found : /opt/android-sdk-macosx
- ->Check environment variable ANT_ROOT
- ->Find environment variable ANT_ROOT...
- ->ANT_ROOT is found : /opt/apache-ant-1.9.3/bin
- Please execute command: "source /Users/你的用户名/.bash_profile" to make added system variables take effect
如果出现以上内容我们的配置就成功了,你到你的 /Users/你的用户名/.bash_profile文件中看一下,会默认为我们添加以下两行代码
- # Add environment variable COCOS_CONSOLE_ROOT for cocos2d-x
- export COCOS_CONSOLE_ROOT=/Project/cocos2d-x-3.0/tools/cocos2d-console/bin
- export PATH=$COCOS_CONSOLE_ROOT:$PATH
这时候你再重启或执行以下代码:
- source /Users/你的用户名/.bash_profile
执行完成后没有任何提示,没关系,linux下没有消息,就是好消息。
完成以上之后,你在终端下敲以cocos new 命令,你会惊奇的发现
- mcbookpro:cocos2d-x-3.0$ cocos new
- Runing command: new
- usage: cocos new [-h] [-p PACKAGE_NAME] -l {cpp,lua,js} [-d DIRECTORY]
- [-t TEMPLATE_NAME] [--no-native]
- [PROJECT_NAME]
- cocos new: error: argument -l/--language is required
- cocos new WXYCocosTemplate -p com.game.study -l cpp -d /Users/more2010wei/Documents/more2010wei/cocos2dproj/
参数说明如下:
- WXYCocosTemplate//工程名
- -p 后跟你的包名
- -l cpp 这是一个cpp工程
- -d 后跟的是你要建的工程路径
命令执行完之后终端下出现:
- Runing command: new
- > Copy template into /Users/more2010wei/Documents/more2010wei/cocos2dproj/WXYCocosTemplate
- > Copying cocos2d-x files...
- > Rename project name from 'HelloCpp' to 'WXYCocosTemplate1'
- > Replace the project name from 'HelloCpp' to 'WXYCocosTemplate1'
- > Replace the project package name from 'org.cocos2dx.hellocpp' to 'com.game.study'
配置到现在就完成了,开始享受游戏开发的乐趣吧。