把以下代码绑定到要旋转的物体,具体要围绕x,y,z 哪个轴旋转就改相应的值即可。
using UnityEngine;
using System.Collections;
public class PickUp : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
transform.Rotate(new Vector3(0,1,0)); //绕y轴旋转
}
}