The Alpha Dash of Team Witness Paradox from 11.24-11.25

Which course does this assignment belong toEE308
Where are the requirements for this assignment?Requirement of this project
Team NameWitness Paradox
Reference documentsCSDN, 《构建之法》

This is a blog about the day2 of Alpha Dash of Team witness Paradox.

①.Sprint Reflection Summary

Team leader:Teng Junyi(832101329)

1.The progress from yesterday to now:Tracked the progress of each member, completed daily essays, and participated in the design discussion of the game puzzles, and communicated the implementation difficulty to the code staff.

2.Existing problems/difficulties encountered: How can game design attract customers to play

3.Arrangement from now to tomorrow:Urge each member to complete their division of labor, wait for the next task, and prepare to participate in the development of the test

4.Experience: We worked together efficiently and understood the importance of teamwork

5.Screenshot of completed results:
在这里插入图片描述

Team Member: Yang Xiao(832101309)

1.Progress from yesterday to now: Further design the scene, design hints and puzzles based on the story of the first scene

2.Problems/difficulties encountered: There are too many UI interfaces, resulting in UI overlap and misplacement

3.Schedule from now until tomorrow: Perfect the puzzles and gameplay of the second scene

4.Experience: The design of the first scene and the switching screen to the second scene need to have a sense of design, such as special effects and other interfaces

5.Screenshot of completed results:
在这里插入图片描述

Team Member: Lu Weitao(832101303)

1.Progress from yesterday to now: Further refine the scene and map the second scene items

2.Problems/difficulties encountered: the number of items is large and complicated

3.Schedule from now until tomorrow: Perfect the second scenario

4.Experience: The design requirements of the second scene should be absurd, so there will be some unfamiliar elements

5.Screenshot of completed results:
在这里插入图片描述

Team member: Lei Wutong(832101327)

1.Progress from yesterday to now: Finish the blog of Code specification, Sprint task and Time planning

2.Problems/difficulties encountered: Not yet,everything is under control

3.Schedule from now until tomorrow: Wait anymore information to finish other blogs,
and participate in the discussion of sofeware

4.Experience and feelings: Our teamwork is excellent

5.Screenshot of completed results:
在这里插入图片描述

Team Member: Lai Binyu(832101326)

1.Progress from yesterday to now: Learn and watch puzzle adventure game level Settings

2.Problems/difficulties encountered: I have not touched the puzzle game before, and I am confused about the level setting of the game.

3.Schedule from now until tomorrow: Learn to set up a puzzle level, step by step.

4.Experience and feelings: Through the level setting, make the level fit the game background, let the puzzle level step by step, increase the game playability.

5.Screenshot of completed results:在这里插入图片描述

Team Member: Sun Jiahong(832101306)

1.Progress from yesterday to now: While understanding the work situation of the team members, I also provided some interesting ideas for the gameplay trend of the game, supervised the continuous completion of the ppt, and helped each team member communicate with each other.

2.Existing problems: No big problem.

3.Arrangements from now to tomorrow: Continue to summarize and understand the progress of each member’s tasks.

4.Experience: In order to report the results, I need to do a lot of preparation, which is what I should do.

5.Screenshot of completed results:在这里插入图片描述

Team Member: Wei Mingjiang(832101330)

1.Progress from yesterday to now: The UI interface has been improved

2.Problems/difficulties encountered: It’s a bit tricky to make adjustments to the UI aesthetics

3.Schedule from now until tomorrow: Adjusted all UI interfaces

4.Experience and feelings: The matching of colors and the recognition of the UI are very important

5.Screenshot of completed results:在这里插入图片描述

Team member Yao Shutong(832101322)

1.Progress: Explored Unity3D rendering techniques for puzzle game pages, implemented basic UI elements and interactive objects, designed layout.

2.Problems: Optimizing performance, creating complex animations.

3.Schedule: Refine UI and layout, add more interactive objects and mechanics, improve performance, test and debug.

4.Feelings: Excited to see progress, determined to overcome challenges.

5.Screenshot of completed results:
在这里插入图片描述

Team member Chen Xuqi(832101314)

1.Progress from yesterday to now: Some of the game’s story and puzzles have been designed

2.Problems/difficulties: The rationality and interest of the plot need to be considered

3.Arrangements from now until tomorrow: The development of the complete plot

4.Experience: It is difficult to design a compelling story and requires empathy

5.Screenshot of completed results:
在这里插入图片描述

Team Member: Zhu Rundong(832101304)

1.Progress from yesterday to now:
Yesterday, I started learning Unity and went through some basic tutorials. Today, I continued exploring Unity’s interface and learned about GameObjects, components, and the Unity Editor.

2.Problems/difficulties encountered:
I encountered some difficulties understanding the concept of components and how they interact with GameObjects. It took me some time to grasp the idea of attaching scripts to GameObjects and using them to control behavior.

3.Schedule from now until tomorrow:
For the remainder of today, I plan to delve deeper into scripting in Unity and learn about variables, functions, and basic programming concepts. Tomorrow, I aim to start working on a simple game project to apply what I’ve learned so far.

4.Experience and feelings:
Learning Unity has been an exciting experience so far. I’m amazed by the power and flexibility of the engine and how quickly I can create interactive experiences. Although I faced some challenges, the satisfaction of overcoming them and seeing my progress motivates me to keep learning.

5.Screenshot of completed results:
在这里插入图片描述

Team member Wang Xuebin(832101301)

1.Progress from yesterday to now: Further data collection according to the needs of teammates

2.Existing problems/difficulties encountered: need to connect with teammates, need to identify and select a wide variety of materials, time is tight.

3.Schedule from now until tomorrow: Schedule the next step according to the needs of your teammates

4.Experience: Teammates are still very hard and great

5.Screenshot of completed results:
在这里插入图片描述

Team Member Deng Hongyu (832101302):

1.Progress from yesterday to now: Assisted in building the game scene.

2.Problems/difficulties encountered: Initially unfamiliar with some of the features, leading to a steep learning curve.

3.Schedule from now until tomorrow: Plan to further educate myself to enhance my skills, and assist teammates in refining the scene.

4.Experience and feelings: Experienced some progress, but still find it challenging;
realize the need for continuous practice.

5.Screenshot of completed results:
在这里插入图片描述

Team Member: Li Xingda(832101308)

1.Progress from yesterday to now: Learn the test method of the system autonomously on the Internet to prepare for the general test afterwards

2.Problems/difficulties encountered: Before this part of the knowledge is too little, it needs a lot of learning

3.Schedule from now until tomorrow: Continue to complete the study of the test materials

4.Experience and feelings: Need to strengthen learning

5.Screenshot of completed results:
在这里插入图片描述

②.Current project progress

In these two days, we successfully completed the construction of two other scenes and completed the production of some puzzles and character interactions.
Effect diagrams:
在这里插入图片描述
在这里插入图片描述在这里插入图片描述

③.Project burn out diagram

在这里插入图片描述

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