添加 rigidbody
void Update(){
...
...
Physics.gravity = new Vector3(0, gravity, 0); // gravity= -35 其他的默认
...
...
}
完美解决
添加 rigidbody
void Update(){
...
...
Physics.gravity = new Vector3(0, gravity, 0); // gravity= -35 其他的默认
...
...
}
完美解决