unity 默认按下Ctrl+Shift+f就是把此坐标赋值给选择的物体
SceneView.lastActiveSceneView.camera.transform.position;
SceneView.lastActiveSceneView.camera.transform.eulerAngles;
unity 默认按下Ctrl+Shift+f就是把此坐标赋值给选择的物体
SceneView.lastActiveSceneView.camera.transform.position;
SceneView.lastActiveSceneView.camera.transform.eulerAngles;