cc.Class({
extends: cc.Component,
properties: {
sprite: {
default: null,
type: cc.SpriteFrame,
},
},
start: function () {
var node = new cc.Node('sprite ' + this.count);
var sp = node.addComponent(cc.Sprite);
sp.spriteFrame = this.sprite;
node.parent = this.node;
node.setPosition(0,0);
},
});