using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using UnityEngine;
public class GetCurrentProcess : MonoBehaviour {
Process pro;
Process[] pros;
// Use this for initialization
void Start () {
pro = Process.GetCurrentProcess();
pros = Process.GetProcesses();
}
// Update is called once per frame
void Update () {
}
}
using System.Collections.Generic;
using System.Diagnostics;
using UnityEngine;
public class GetCurrentProcess : MonoBehaviour {
Process pro;
Process[] pros;
// Use this for initialization
void Start () {
pro = Process.GetCurrentProcess();
pros = Process.GetProcesses();
}
// Update is called once per frame
void Update () {
}
}