public class NewBehaviourScript : MonoBehaviour
{
public UniversalRenderPipelineAsset highQualityUniversalRenderPipelineAsset;
public UniversalRenderPipelineAsset lowQualityUniversalRenderPipelineAsset;
// Start is called before the first frame update
void Start()
{
GraphicsSettings.renderPipelineAsset = highQualityUniversalRenderPipelineAsset;
}
}
unity urp 动态切换渲染管线
最新推荐文章于 2024-07-02 18:32:32 发布