FBodyInstance::GetSimplePhysicalMaterial : GEngine not initialized! Cannot call this during native CDO construction, wrap with if(!HasAnyFlags(RF_ClassDefaultObject)) or move out of constructor, material parameters will not be correct.
如果有使用如下方法覆写了物体质量导致出现报错:
MyComponent ->SetMassOverrideInKg(TEXT("BoneName"),50);
需要在覆写前将可覆写改为true:
MyComponent ->BodyInstance.bOverrideMass = true;
MyComponent ->SetMassOverrideInKg(TEXT("BoneName"),50);