using System.Collections;using System.Collections.Generic;using UnityEngine;publicclassAPI12Vector2:MonoBehaviour{
void Start (){
//print(Vector2.down);//print(Vector2.up);//print(Vector2.left);//print(Vector2.right);//print(Vector2.one);//print(Vector2.zero);//静态变量//Vector2 a = new Vector2(2, 2);//Vector2 b = new Vector2(3, 4);//print(a.magnitude);//print(a.sqrMagnitude);//print(b.magnitude);//print(b.sqrMagnitude);//print(a.normalized);//print(b.no