先把准备好的动画的状态弄好再给人物添加上脚本,别忘了添加一个角色控制器或者刚体
public KeyCode sprintJoystick = KeyCode.JoystickButton2;
public KeyCode sprintKeyboard = KeyCode.Space;
private float directionDampTime = 10f;
Private Animator animator;
private Camera mainCamera;
private float turnSpeedMultiplier = 0.2f;
private float speed = 0f;
private float direction = 0f;