网上有贴出opencv中 setMouseCallback 的参数表
http://blog.csdn.net/u011642774/article/details/26710293
但是对于怎么用的,却没有太多实例
不多说,上代码:
值得注意的是:(调试N久才发现的大教训!)
以前用imshow,都不一定先调用nameWindow,
而这里必须先调用nameWindow,再使用setMouseCallback。
否则setMouseCallback不会运作的。
void leftClick(int event, int x, int y, int flag,void* param)
{
if (event != EVENT_LBUTTONDOWN)
{
return;
}
Point *ptr = (Point*)param;
ptr->x = x;
ptr->y = y;
}
void setMouseCallback_test()
{
Point p_click;//最好加static, 避免有时数据赋值后被释放
//读取图片
const char* imagename = "E:/1.jpg";
Mat img = cv::imread(imagename);
if(img.empty())
{
fprintf(stderr, "Can not load image %s\n", imagename);
}
if( !img.data )
//显示窗口
namedWindow("image"); //不能省略,否则setMouseCallback不运行
imshow("image", img);
while (1)
{
setMouseCallback( "image", leftClick, &p_click);
printf("%d\n",p_click.x);
printf("%d\n",p_click.y);
waitKey(1);
}
}
后来又发现有事,在定义的函数中调用setMouseCallback,Point p_click 可能回无效。
调试了N久,居然发现是数据会在获取后被销毁。
于是乎最稳妥的办法是在Point p_click前加static
复杂点的例子:
测量点的空间间距
void leftClick(int event, int x, int y, int flag,void* param)
{
if (event != EVENT_LBUTTONDOWN)
{
return;
}
Point *ptr = (Point*)param;
ptr->x = x;
ptr->y = y;
}
void cal_distance(CAL_V &cal_V)
{
static Point pre_click, cur_click;
const char fil_D = 2; //滤波半径
Point3d pt, p1, p2;
Mat ROI_32f;
setMouseCallback( "Amplitude", leftClick, &(cur_click));
cur_click.x /= 2; //显示的图像坐标有被放大过
cur_click.y /= 2;
if (px_in_range(cur_click) == 1)
{
if (px_in_range(pre_click) == 0)
{
pre_click = cur_click;
//画点1
cal_V.amp_8U.ptr<uchar>(cur_click.y)[cur_click.x] = 0;
printf("Point 1:(%d,%d)\n", cur_click.x, cur_click.y);
}
else
{
//画点2
cal_V.amp_8U.ptr<uchar>(cur_click.y)[cur_click.x] = 0;
printf("Point 2:(%d,%d)\n", cur_click.x, cur_click.y);
//计算点的间距
pt.x = pre_click.x;
pt.y = pre_click.y;
ROI_32f = cal_V.depth_32F(Rect((int)pt.x - fil_D, (int)pt.y - fil_D, (fil_D*2+1), (fil_D*2+1)));
pt.z = medianElem<float>(ROI_32f);
p1 = cal_worldpoint(pt,cal_V.cameraMatrix);
pt.x = cur_click.x;
pt.y = cur_click.y;
ROI_32f = cal_V.depth_32F(Rect((int)pt.x - fil_D, (int)pt.y - fil_D, (fil_D*2+1), (fil_D*2+1)));
pt.z = medianElem<float>(ROI_32f);
p2 = cal_worldpoint(pt,cal_V.cameraMatrix);
cout << "Distance: " << norm(p2 - p1) << " mm"<<endl;
pre_click.x = 0;
pre_click.y = 0;
}
}
cur_click.x = 0;
cur_click.y = 0;
waitKey(1);
}
再深入一点,多次点击界面。用于框选区域。
//检测左键按下
void leftClick(int event, int x, int y, int flag,void* param)
{
if (event != EVENT_LBUTTONDOWN)
{
return;
}
Point *ptr = (Point*)param;
ptr->x = x;
ptr->y = y;
}
//获取左键点
void getPoint(char * win, Point *pt, Mat &img, Scalar color)
{
setMouseCallback(win, leftClick, pt);
while (*pt == Point(-1,-1))
{
waitKey(10);
}
//画点
circle(img, *pt, 3, color, 2);
imshow(win, img);
waitKey(1);
cout <<"Click: "<< *pt << " " << endl;
}
void multi_click_test()
{
const char* imagename = "E:/Hydrangeas.jpg";
Mat img = imread(imagename);
Point p_click[4];
p_click[0] = p_click[1] = p_click[2] = p_click[3] = Point(-1,-1);
//鼠标点击取区域
namedWindow("Image");
imshow("Image", img);
getPoint("Image", p_click , img, Scalar(0,0,0));
getPoint("Image", p_click+1, img, Scalar(0,0,0));
getPoint("Image", p_click+2, img, Scalar(0,0,0));
getPoint("Image", p_click+3, img, Scalar(0,0,0));
line(img, p_click[0], p_click[1], Scalar(255,255,255));
line(img, p_click[2], p_click[1], Scalar(255,255,255));
line(img, p_click[2], p_click[3], Scalar(255,255,255));
line(img, p_click[0], p_click[3], Scalar(255,255,255));
imshow("Image", img);
waitKey();
}
输出和效果图如下: