CocosStudio
Cuijiahao
cocos2d-x/u3d程序员
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场景编辑器中放入粒子,如何让粒子不随屏幕的移动而移动的解决方案
CCComRender * pUIRender1 = (CCComRender*)(pNode->getChildByTag(10009)->getComponent("CCParticleSystemQuad")); CCParticleSystemQuad *pButterFlyFish= (CCParticleSystemQuad *)(pUIRender1->getNode());原创 2014-10-29 09:22:17 · 614 阅读 · 0 评论 -
UIScrollView滚动层
m_pPropScrollView = UIScrollView::create(); m_pPropScrollView->setAnchorPoint(ccp(0.5f,0.5f)); m_pPropScrollView->setPosition(ccp(177,341)); m_pPropScrollView->setDirection(SCROLLVIEW_DIR_VERTICAL)原创 2014-10-17 10:35:30 · 594 阅读 · 0 评论