unity热更新c#
Here at Unity we’ve been working hard on an entirely new area of the website to help you learn game development with Unity. We’ve posted twice so far about this, and given you an outline of how the system is going to work. Take a look at our first two posts if you’re unfamiliar with what we’re working on –
在Unity,我们一直致力于网站的全新领域,以帮助您学习Unity的游戏开发。 到目前为止,我们已经对此发表了两次,并概述了系统的工作方式。 如果您不熟悉我们的工作,请看看我们的前两篇文章–
http://blogs.unity3d.com/2012/08/29/learn-unity-coming-soon/
http://blogs.unity3d.com/2012/08/29/learn-unity-coming-soon/
http://blogs.unity3d.com/2012/09/11/learn-unity-update-1/
http://blogs.unity3d.com/2012/09/11/learn-unity-update-1/
So hopefully you know that we’re working on a Retro-futuristic sci-fi game world, in which we’ll base all of our tutorials. To flesh this out, I wanted to share some of the concepts of the world, to get you excited about the environments and learning content we have planned.
因此,希望您知道我们正在研究复古-未来派科幻游戏世界,在此世界中,我们将以所有教程为基础。 为了充实自己,我想分享一些世界概念,以使您对我们计划的环境和学习内容感到兴奋。
Unity实验室 (Unity Labs)
The tutorials are set on the island research facility of Unity Labs. This top secret place is where our experts create simulations of game development, so that we can make Unity the best game development tool in the world! Let’s take a look at some of what you’ll encounter at Unity labs (we don’t want to give everything away right now..) –
这些教程设置在Unity Labs的岛屿研究机构上。 在这个绝密的地方,我们的专家可以模拟游戏开发,因此我们可以使Unity成为世界上最好的游戏开发工具! 让我们看一下您在Unity实验室中会遇到的一些情况(我们现在不想放弃所有内容。)–
小岛 (The Island)
This is where it all begins. This little slice of paradise hides all of Unity Labs’ dark secrets!
这就是一切的开始。 这片小小的天堂隐藏了Unity实验室的所有黑暗秘密!
机器人实验室 (The Robot Lab)
This is where our engineers play with physics experiments and create gameplay! We plan to make this environment available as part of the launch plan.
这是我们的工程师进行物理实验并创造游戏玩法的地方! 我们计划在启动计划中提供此环境。
星云 (Astrella)
One of our chief scientists, Astrella is one of several characters you’ll encounter in the Unity Labs world..
我们的首席科学家之一,Astrella是您在Unity Labs世界中会遇到的几个角色之一。
攻城锤与高炉门 (The Battering Ram & Blast Door)
Part of our physics assignment experiments, the battering ram & blast doors help us test physics joints at Unity labs.
撞墙和爆破门是我们物理任务实验的一部分,可帮助我们在Unity实验室测试物理关节。
现在和下一步 (What’s Now & Next)
Currently we’re creating plenty of content to flesh out the learning area – all based in the world of Unity labs. We plan to launch our first iteration of the system in March. It will feature one large tutorial project, and two to three of our topic areas with many small lessons and assignments to help you learn Unity, or if you are a tutor – to support you teaching your classes.
目前,我们正在创建大量内容,充实学习领域-所有内容都来自Unity实验室。 我们计划在三月份启动我们的系统的第一次迭代。 该课程将包含一个大型教程项目,以及两到三个主题领域,其中包含许多小课程和作业,以帮助您学习Unity,或者如果您是导师,则可以帮助您教授课程。
We hope to bring you another update in a few weeks time with a preview of what we’ve done, but rest assured that this project is something we’re taking our time over as we plan to deliver only the best quality content both in terms of visual AAA fidelity, and in video / training content production. We hope you’re as excited about it as we are!
我们希望能在几周后为您带来另一项更新,以预览我们已完成的工作,但是请放心,由于我们计划仅提供两方面的最佳质量的内容,因此我们正在花一些时间在此项目上视觉AAA保真度,以及视频/培训内容的制作。 我们希望您像我们一样对它感到兴奋!
翻译自: https://blogs.unity3d.com/2012/12/13/learn-unity-update-2/
unity热更新c#