http://www.tuicool.com/articles/r2QJVjV
lua:冒泡的实现
function bubbing_up(...)
local txt = ccui.TextField:create(string.format(...),"res/image/font/FZLTHJW.TTF",20)
txt:setTextColor(cc.c4b(57,68,89,1))
txt:setPosition(cc.p(display.cx,display.top/3))
display.getRunningScene():addChild(txt)
local x,y = txt:getPosition()
local function call_end()
display.getRunningScene():removeChild(txt)
end
local array = {}
array[#array+1]=cc.MoveTo:create(0.5 , cc.p(x,display.top/2))
array[#array+1]=cc.ScaleTo:create(0.5 ,2,2,2)
local array1 = {}
array1[#array1+1] = cc.Spawn:create(array)
array1[#array1+1]=cc.DelayTime:create(2)
array1[#array1+1]=cc.CallFunc:create(call_end)
txt:runAction(cc.Sequence:create(array1))
end