目标
- 实现游戏多次玩。
- 将代码模块化。
具体思路:
- 初始化棋盘
- 打印棋盘
- 玩家下棋
- 电脑下棋
- 判断输赢
- 先分装在3个文件其中一个.h文件和两个.c文件
- game.h game.c test.c
- game.h
#pragma once #define ROW 3 #define COL 3 #include <stdio.h> #include <stdlib.h> void InitBoard(char board[ROW][COL], int row, int col); void DisplayBoard(char board[ROW][COL], int row, int col); void PlayerMove(char board[ROW][COL], int row, int col); void ComputerMove(char [ROW][COL], int row, int col); //玩家赢-'*' 电脑赢-'#' 平局-'Q' 继续-'C' char IsWin(char board[ROW][COL], int row, int col); int IsFull(char board[ROW][COL], int row, int col);
game.c
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#define _CRT_SECURE_NO_WARNINGS 1 #include "game.h" void InitBoard(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { board[i][j] = ' '; } } } void DisplayBoard(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { //打印数据 int j = 0; for (j = 0; j < col; j++) { printf(" %c ",board[i][j]); if (j < col - 1) printf("|"); } printf("\n"); //打印分割线 if (i < row - 1) { int j = 0; for (j = 0; j < col; j++) { printf("---"); if (j < col - 1) printf("|"); } printf("\n"); } } } void PlayerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("玩家下棋:>\n"); while(1) { printf("请输入下棋的坐标,中间使用空格:>"); scanf("%d %d", &x, &y); //坐标合法 if (x >= 1 && x <= 3 && y >= 1 && y <= 3) { if (board[x - 1][y - 1] == ' ')//可以落子 { board[x - 1][y - 1] = '*'; break; } else printf("坐标被占用,请重新输入\n"); } else//坐标非法 printf("坐标非法,请重新输入\n"); } } void ComputerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("电脑下棋\n"); while (1) { x = rand() % row; y = rand() % col; if (board[x][y] == ' ') { board[x][y] = '#'; break; } } } int IsFull(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { if (board[i][j] == ' ') { return 0; } } } return 1; } char IsWin(char board[ROW][COL], int row, int col) { //赢 //行 int i = 0; for (i = 0; i < row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ') { return board[i][0]; } } //列 for (i = 0; i < col; i++) { if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ') { return board[0][i]; } } //对角线 if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') return board[1][1]; if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ') return board[1][1]; //平局 if (IsFull(board, row, col) == 1) { return 'Q'; } //继续 return 'C'; }
test.c
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#define _CRT_SECURE_NO_WARNINGS 1 #include "game.h" void menu() { printf("*************************\n"); printf("****** 1.play ******\n"); printf("****** 0.exit ******\n"); printf("*************************\n"); } void game() { int ret = 0; char board[ROW][COL] = { 0 }; //初始化棋盘 InitBoard(board, ROW, COL); //打印棋盘 DisplayBoard(board, ROW, COL); while(1) { //玩家下棋 PlayerMove(board, ROW, COL); DisplayBoard(board, ROW, COL); //判断输赢 ret = IsWin(board, ROW, COL); if (ret != 'C') break; //电脑下棋 ComputerMove(board, ROW, COL); DisplayBoard(board, ROW, COL); //判断输赢 ret = IsWin(board, ROW, COL); if (ret != 'C') break; } if (ret == '*') printf("玩家赢\n"); else if (ret == '#') printf("电脑赢\n"); else printf("平局\n"); } int main() { int input = 0; srand((unsigned)time(NULL)); do { menu(); printf("请选择:>"); scanf("%d", &input); switch (input) { case 1: game(); break; case 0: printf("游戏退出\n"); break; default: printf("输入非法,请重新输入\n"); } } while (input); return 0; }
ok了!小伙伴们可自行运行调试。