Unity下C#的多权重排序------- 2020-11-23

记录一下C# LIst的多权重排序,不多说,上代码,Unity下挂空物体运行即可:

 

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LIstSortTest : MonoBehaviour
{
    public 
    // Start is called before the first frame update
    void Start()
    {
        TestSort();
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    public void TestSort()
    {
        List<TestData> testDatas = new List<TestData>();
        testDatas.Add(new TestData() { age = 5, height = 160,weight =120 });
        testDatas.Add(new TestData() { age = 5, height = 180, weight = 110 });
        testDatas.Add(new TestData() { age = 5, height = 170, weight = 90 });
        testDatas.Add(new TestData() { age = 8, height = 150, weight = 160 });
        testDatas.Add(new TestData() { age = 8, height = 150, weight = 140 });
        testDatas.Add(new TestData() { age = 8, height = 150, weight = 180 });
        testDatas.Add(new TestData() { age = 6, height = 190, weight = 180 });
        testDatas.Add(new TestData() { age = 10, height = 140, weight = 140 });

        testDatas.Sort((x, y) =>
        {
            return x.age != y.age ? x.age.CompareTo(y.age) :
            x.height != y.height ? x.height.CompareTo(y.height) :
            x.weight.CompareTo(y.weight);
        });
        foreach(var item in testDatas)
        {
            Debug.LogFormat(": {0}/{1}/{2}\n", item.age, item.height, item.weight);
        }
       
    }


}

public class TestData
{
    public int age;
    public int height;
    public int weight;
}

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值