godot4自定义按钮,适配boxcontainer中放置
实现代码如下:
extends Button
class_name CustomButton
@export var texture:Texture
@export var texture_image_count:int
@export var reload:bool = true :
set(value):
reload = value
_setTexture()
get:
return reload
func _ready():
_setTexture()
func _process(_delta)