https://forums.unrealengine.com/t/strata-what-is-it/500390
Strata: what is it?
Unreal Engine
Rendering
Lumen, Materials, Lighting
jblackwell February 21, 2022, 12:22am #1
I’m on UE5_main relatively often, looking for new features that might be worth compiling a new build over. For the past few months, I’ve been seeing folders and system references for a featureset called Strata: going off of the name itself in addition to the CVars and ChangeLogs, I know it has something to do with material layering and blending.
I’ve read about different BSDFs they’re developing, improving transmittance behavior, layering, and more. For my speculation, it almost seems like Strata will be sort of like the Principled BRDF from Blender: a relatively universal shading model with robust support for different light transport behavior. I also believe it’s meant to act symbiotically with Nanite, although I simply don’t know enough about it to be certain.
What are people’s thoughts? If anyone knows more authoritatively what Strata is and how it works, I would absolutely love to know.
6 Likes
UElaci May 3, 2022, 3:38pm #2
I guess this
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Satheesh PV
@RyanJon2040
#UnrealEngine 5 now has Strata Materials (BSDF) which you can enable from Project Settings. Thanks to @iniside
5:25 AM - 26 Aug 2021