1.需要一个基本脚本OpenFileName.cs
using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenFileName
{
public int structSize = 0;
public IntPtr dlgOwner = IntPtr.Zero;
public IntPtr instance = IntPtr.Zero;
public String filter = null;
public String customFilter = null;
public int maxCustFilter = 0;
public int filterIndex = 0;
public String file = null;
public int maxFile = 0;
public String fileTitle = null;
public int maxFileTitle = 0;
public String initialDir = null;
public String title = null;
public int flags = 0;
public short fileOffset = 0;
public short fileExtension = 0;
public String defExt = null;
public IntPtr custData = IntPtr.Zero;
public IntPtr hook = IntPtr.Zero;
public String templateName = null;
public IntPtr reservedPtr = IntPtr.Zero;
public int reservedInt = 0;
public int flagsEx = 0;
}
public class WindowDll
{
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern bool GetOpenFileName([In, Out] OpenFileName ofn);
public static bool GetOpenFileName1([In, Out] OpenFileName ofn)
{
return GetOpenFileName(ofn);
}
}
2.获取文件目录的视频,播放
using UnityEngine;
using UnityEngine.Video;
using System.Runtime.InteropServices;
public class VideoControl : MonoBehaviour
{
VideoPlayer vp;
private void Start()
{
vp = transform.GetComponent<VideoPlayer>();
}
public void SetVideoByFile()
{
vp.Pause();
OpenFileName ofn = new OpenFileName();
ofn.structSize = Marshal.SizeOf(ofn);
ofn.filter = "All Files\0*.*\0\0";
ofn.file = new string(new char[256]);
ofn.maxFile = ofn.file.Length;
ofn.fileTitle = new string(new char[64]);
ofn.maxFileTitle = ofn.fileTitle.Length;
string path = Application.streamingAssetsPath;
path = path.Replace('/', '\\');
ofn.initialDir = path;
ofn.title = "Open Project";
ofn.defExt = "JPG";
//注意 一下项目不一定要全选 但是0x00000008项不要缺少
ofn.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;//OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_PATHMUSTEXIST| OFN_ALLOWMULTISELECT|OFN_NOCHANGEDIR
if (WindowDll.GetOpenFileName(ofn))
{
Debug.Log("Selected file with full path: {0}" + ofn.file);
}
vp.url = ofn.file;
vp.Play();
}
}
3.获取文件目录的图片,显示
using System;
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using System.Runtime.InteropServices;
using UnityEngine.Networking;
public class TextureControl : MonoBehaviour
{
RawImage img;
public void SetTextureByFile()
{
img = transform.GetComponent<RawImage>();
OpenFileName ofn = new OpenFileName();
ofn.structSize = Marshal.SizeOf(ofn);
ofn.filter = "All Files\0*.*\0\0";
ofn.file = new string(new char[256]);
ofn.maxFile = ofn.file.Length;
ofn.fileTitle = new string(new char[64]);
ofn.maxFileTitle = ofn.fileTitle.Length;
string path = Application.streamingAssetsPath;
path = path.Replace('/', '\\');
ofn.initialDir = path;
ofn.title = "Open Project";
ofn.defExt = "JPG";
//注意 一下项目不一定要全选 但是0x00000008项不要缺少
ofn.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;//OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_PATHMUSTEXIST| OFN_ALLOWMULTISELECT|OFN_NOCHANGEDIR
if (WindowDll.GetOpenFileName(ofn))
{
Debug.Log("Selected file with full path: {0}" + ofn.file);
}
if (ofn.file != "")
{
StartCoroutine(GetTexture(ofn.file, (tx) =>
{
img.texture = tx;
}));
}
}
IEnumerator GetTexture(string path, Action<Texture> callback)
{
UnityWebRequest uwr = new UnityWebRequest(path);
DownloadHandlerTexture dht = new DownloadHandlerTexture(true);
uwr.downloadHandler = dht;
yield return uwr.SendWebRequest();
if (!uwr.isNetworkError)
{
callback(dht.texture);
}
}
}
4.获取文件目录的文件,打开文件
using UnityEngine;
using System.Runtime.InteropServices;
public class OpenFile : MonoBehaviour
{
public void OpenFiles()
{
OpenFileName ofn = new OpenFileName();
ofn.structSize = Marshal.SizeOf(ofn);
ofn.filter = "All Files\0*.*\0\0";
ofn.file = new string(new char[256]);
ofn.maxFile = ofn.file.Length;
ofn.fileTitle = new string(new char[64]);
ofn.maxFileTitle = ofn.fileTitle.Length;
string path = Application.streamingAssetsPath;
path = path.Replace('/', '\\');
ofn.initialDir = path;
ofn.title = "Open Project";
ofn.defExt = "JPG";
//注意 一下项目不一定要全选 但是0x00000008项不要缺少
ofn.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;//OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_PATHMUSTEXIST| OFN_ALLOWMULTISELECT|OFN_NOCHANGEDIR
if (WindowDll.GetOpenFileName(ofn))
{
Debug.Log("Selected file with full path: {0}" + ofn.file);
}
if (ofn.file != "")
{
Application.OpenURL(ofn.file);
}
}
}