There's a wired problem for my android game (migrated from my existing iPhone game), the scene loading is too long, almost longer than a minute. 

My devices are Galaxy S and Galaxy Tab. Since they have fast CPU & GPU than iPhone 4 so I can't believe this result is normal.

My game loading was fast for iPhone version. On iphone 4 it was about 10s and on 3GS that was 15s. 

I thought that could be the problem of the asset so I reduced the size of texture but it does no help. Then it must be some thing wrong with my project settings. Can anyone help me to figure this out?

Any help will be appreciated

Edit

In android task manager, it consumes more than 100m RAM during loading a scene. And then reduced to 30m when the new scene is loaded. The RAM can be the cause, but I can I fix it?