public static bool PlayAnimation(Animation ani, string aniName)
{
if (ani == null)
return false;
AnimationState aniState = ani.GetComponent<Animation>()[aniName];
if (null != aniState)
{
ani.Play(aniName);
return true;
}
return false;
}
判断一个物体播放没播放“Play”动画
最新推荐文章于 2023-02-09 21:24:12 发布