虚幻4:优化 CPU Profiling

本文记录了虚幻4引擎中使用stat工具进行CPU性能分析的过程,包括运用stat Game和stat DumpFrame -ms=0.1命令来深入理解并优化游戏的运行效率。
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直接拷贝官网教程的,在这里做个记录。

stat Game

stat DumpFrame -ms=0.1


Command spacer.png Description
stat Anim Shows how long skinned meshes are taking to compute per tick.
stat D3D11RHI / stat OpenGL Direct3D 11 or OpenGL RHI.
stat DumpEvents [-ms=0.1] [-all] Whenever an event is called (say from Blueprints, or for things like PhysX Task functions), they will be written to the log.
stat DumpFrame This will write to the log information about the frame rendered right after the command is recieved.
stat DumpHitches Anytime a "hitch" is detected based on t.HitchThreshold it will be written to the log.
stat Engine Shows general rendering stats like frame time as well as counters from the number of triangles bei
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