用到四张图片,按照以下层级:
1.血条背景
2.血条缓冲效果
3.血条
4.血条外框
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Damage : MonoBehaviour
{
public float maxHP = 100;
public float currentHP=
用到四张图片,按照以下层级:
1.血条背景
2.血条缓冲效果
3.血条
4.血条外框
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Damage : MonoBehaviour
{
public float maxHP = 100;
public float currentHP=