Unity的官方文档上描述,停止Unity的单个协同是以下的代码:
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
IEnumerator Start() {
StartCoroutine("DoSomething", 2.0F);
yield return new WaitForSeconds(1);
StopCoroutine("DoSomething");
}
IEnumerator DoSomething(float someParameter) {
while (true) {
print(