Unity
[DllImport("__Internal")]
private static extern void _Init(string str);
/// <summary>
/// 初始化各个渠道登入环境
/// </summary>
public void Init()
{
_Init("初始化");
}
ios
void _Init(const char* str)
{
NSString* sss=[NSString stringWithUTF8String:str];
//sss 可用字符串
NSLog(@"unity传值:%@",sss);
}