Ios 的native code 处理的字符串一般是NSString,要作为plugin返回给unity的话必须要转换成char *,并且要分配内存,因为mono会释放这个内存,否则会报错。
示范代码如下:
extern "C" {
// Helper method to create C string copy
char* MakeStringCopy (const char* string)
{
if (string == NULL)
return NULL;
char* res = (char*)malloc(strlen(string) + 1);
strcpy(res, string);
return res;
}
char* getOpenUDID(){
// By default mono string marshaler creates .Net string for returned UTF-8 C string
// and calls free for returned value, thus returned strings should be allocated on heap
return MakeStringCopy([[[NativeInteract sharedInstance] getOpenUDID] UTF8String]);
}
}