using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System.IO;
public class GoBehaviourScript : MonoBehaviour {
string[] SentWords = null;
///<summary>
///协程读取文件
///</summary>
IEnumerator LoadWWW()
{
WWW www;
if (Application.platform == RuntimePlatform.Android)
{
www = new WWW(Application.streamingAssetsPath + "/" + "Senticaswords.txt");
}
else
{
www = new WWW("file://" + Application.streamingAssetsPath + "/" + "Senticaswords.txt");
}
yield return www;
if(!(www.Equals("") || www.Equals(null)))
{
//Debu
using System.Collections;
using UnityEngine.UI;
using System.IO;
public class GoBehaviourScript : MonoBehaviour {
string[] SentWords = null;
///<summary>
///协程读取文件
///</summary>
IEnumerator LoadWWW()
{
WWW www;
if (Application.platform == RuntimePlatform.Android)
{
www = new WWW(Application.streamingAssetsPath + "/" + "Senticaswords.txt");
}
else
{
www = new WWW("file://" + Application.streamingAssetsPath + "/" + "Senticaswords.txt");
}
yield return www;
if(!(www.Equals("") || www.Equals(null)))
{
//Debu