using UnityEngine;
public class VersionNumber : MonoBehaviour
{
void Start()
{
string version = Application.version;
Debug.Log("当前Unity应用程序的版本号是: " + version);
}
}
using UnityEngine;
public class VersionNumber : MonoBehaviour
{
void Start()
{
string version = Application.version;
Debug.Log("当前Unity应用程序的版本号是: " + version);
}
}