using UnityEngine;
using System.Collections;
public class ScanTest : MonoBehaviour {
//识别组件ImageTarget
public GameObject imageTargetObj;
private Vector3 imageTargetPos;
private float imageTargetHalfW;
private float imageTargetHalfH;
//识别图像在世界坐标
private Vector3 topLeftPosWorld;
private Vector3 bottomLeftPosWorld;
private Vector3 topRightPosWorld;
private Vector3 bottomRightPosWorld;