方法一
private ScrollRect scrollRect;
Canvas.ForceUpdateCanvases();
scrollRect.verticalNormalizedPosition = 0f;
方法二
void Start()
{
scrollrect.verticalNormalizedPosition = 0f;
StartCoroutine(OnUpdateScroll(0f));
}
IEnumerator OnUpdateScroll(float a)
{
yield return new WaitForEndOfFrame();
scrollrect.verticalNormalizedPosition = a;
}