Unity Excel转XML

using Excel;
using System.Data;
using System.IO;
using System.Xml;
using UnityEditor;
using UnityEngine;

public class ExcelToXml : EditorWindow
{
    public string excelPath;
    public string xmlName;

    [MenuItem("文本格式转换/Excel转XML")]
    public static void SetWindow()
    {
        EditorWindow.GetWindow(typeof(ExcelToXml));
    }

    private void OnGUI()
    {
        excelPath = EditorGUILayout.TextField("excel文件路径", excelPath);
        xmlName = EditorGUILayout.TextField("xml文件名", xmlName);
        if (GUILayout.Button("Excel转XML") && excelPath != "")
        {
            TranslateFromat();
        }
    }

    private void TranslateFromat()
    {
        DataTable excelData = GetDataset(Application.streamingAssetsPath + "/ExcelConfig/" + excelPath + ".xlsx").Tables[0];

        ToXml(xmlName, excelData, "root", "UIData", new string[] { "Description", "UnityName", "SignalName" });
    }

    public DataSet GetDataset(string path)
    {
        FileStream fs = File.Open(path, FileMode.Open, FileAccess.Read);
        IExcelDataReader excelReader = ExcelReaderFactory.CreateOpenXmlReader(fs);
        DataSet ds = excelReader.AsDataSet();
        fs.Dispose();
        return ds;
    }

    /// <summary>
    /// 将dataset数据根据字符串索引进行xml序列化
    /// </summary>
    /// <param name="xmlname"></生成的xml名字>
    /// <param name="DT"></dataset的table>
    /// <param name="strAtt"></父节点序列>
    /// <param name="middlelement"></中间级子节点序列>
    /// <param name="strelement"></子节点序列>
    public void ToXml(string xmlname, DataTable DT, string strAtt, string middlelement, string[] strelement)
    {
        if (DT != null)
        {
            if (DT.Rows.Count > 0)
            {
                if (!Directory.Exists(Application.streamingAssetsPath))
                {
                    Directory.CreateDirectory(Application.streamingAssetsPath);
                }
                string path = Application.streamingAssetsPath + "/" + xmlname + ".xml";
                if (File.Exists(path))
                {
                    File.Delete(path);
                }
                XmlDocument writer = new XmlDocument();
                XmlElement root = writer.CreateElement(strAtt);
                for (int i = 0; i < DT.Rows.Count; i++)
                {
                    XmlElement middleRoot = writer.CreateElement(middlelement);
                    for (int j = 0; j < strelement.Length; j++)
                    {
                        XmlElement element = writer.CreateElement(strelement[j]);
                        element.InnerText = DT.Rows[i][j].ToString();
                        middleRoot.AppendChild(element);

                    }
                    root.AppendChild(middleRoot);
                }
                writer.AppendChild(root);
                writer.Save(path);
            }
        }
    }
}

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