UGUI的Text

一些属性
  • Unity内的组件属性的排列,是符合人的正常逻辑的,越重要,越常用的放在最上面
  • Font 控制文字显示的样式,Unity支持的字体格式是TTF格式,在企业项目开发中,一款游戏一般会使用到3到五款字体文件
  • FontSize 控制字体的显示大小,当字体很大的时候,超出了文字框,则不会显示出来,需要调整框的宽与高
  • Rect Transform 是当前文本框的各项位置属性
  • LIne Spacing 行间距
  • Rich Text 富文本支持,可以在Text内编写富文本标签,比如<color="red">badapple</color>且字体的颜色不会影响富文本的设值
  • Alignment 对齐方式,控制文本在区域内的九宫显示位
  • best fit是让文字以最合适的大小显示在文本框范围内,maxSize与minSize是设置其最大值与最小值,最小值不能超过fontSiz
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Unity3D UGUI 专用文字特效插件 Text Effects 1.15 UI Text Effects are a set of effects for the standard Unity UI (uGUI) Text. - All script and shader sources included! - Extremely easy to use - just choose the effect from the component menu, and it's applied. - Add fancy titles, custom text appearance, mix multiple effects. - Rich Text support. - Mobile platform support. 12 extremely valuable effects: - Better Outline: a more continuous outline than the standard one. - Gradient Color: global/local, vertical/horizontal, override/additive/multiply. - Depth Effect: add thickness to text. - Soft Shadow: blurry shadow. - Outer Bevel: add outer lit and shaded edges. - Skew Effect: add horizontal+vertical transformations and perspective. - Curve Effect: bend or distort text vertically. - Character Spacing: increase or decrease the distance between individual characters. - Limit Visible Characters: hide characters, make a typewriter. - Overlay Texture: add an image overlay, local/global, override/additive/multiply. - Inner Bevel: add lit and shaded edges inside the characters, override/additive/multiply (only "override" on SM2 level GPUs). - Inner Outline: add outline inside the characters, override/additive/multiply. - With this package, you can finally echo effects from Photoshop or Word, while still using the standard Unity UI Text. - Suggestions for new effects are very welcome. The newly made effects will be added to the package. 仅供学习交流使用,如有侵权请告知删除。

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