使用
导入VRIF插件,再导入steamvr,打开openVR
项目设置
- 用unity2019,2020用的openVR legacy不支持这个插件,使用steamvr来支持这个设备(2020得把所有的VR遗留包删掉,不会自己删会冲突)
- project setting>tags and layers
User Layer 8 Restricted
User Layer 9 Player
User Layer 10 Grabbable
- project setting>physics
- project setting>Graphics:Scriptable Render
- MainCamera>player、CharacterController
设备支撑
支持:Oculus SDK、SteamVR、WMR设备、HTC设备和Pico SDK。
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- SteamVR
- 在安装steamvr之前删除openVR插件
- 下载steamvr
- /BNG Framework/Integrations/SteamVR
- player预制上添加组件“SteamVR_ActivityActiononLoad”
- window>VRIF Setting>选择SteamVR>手动添加steam_vr_sdk:Edit>Project Setting>Other>Scripting Define symbols
- HTC设备 openVR和steamvrsdk
1. player setting>Virtual Reality SDKs √
2.
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- Pico SDK picoSDK