void Test01(int number)
{
for (int k = 0; k <number; k++)
{
for (int i = 0; i <= k; i++)
{
for (int j = 0; j <= k; j++)
{
GameObject obj = GameObject.CreatePrimitive(PrimitiveType.Cube);
obj.transform.position = new Vector3(j-k*0.5f, number-k, i-0.5f*k);
}
}
}
}
{
for (int k = 0; k <number; k++)
{
for (int i = 0; i <= k; i++)
{
for (int j = 0; j <= k; j++)
{
GameObject obj = GameObject.CreatePrimitive(PrimitiveType.Cube);
obj.transform.position = new Vector3(j-k*0.5f, number-k, i-0.5f*k);
}
}
}
}