using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class API04Message : MonoBehaviour {
public GameObject target;
// Use this for initialization
void Start()
{
//target.BroadcastMessage("Attack", null, SendMessageOptions.DontRequireReceiver);
//target.SendMessage("Attack", null, SendMessageOptions.DontRequireReceiver);
target.SendMessageUpwards("Attack", null, SendMessageOptions.DontRequireReceiver);
}