1.Unity通过Get(UnityWebRequest)获取HTTP数据(一维json).以下是代码段:
IEnumerator GetRoomList(string url)
{
UnityWebRequest www = UnityWebRequest.Get(url);
www.timeout = 10000;
yield return www.Send();
if (www.error == null) {
Debug.LogError(www.downloadHandler.text);
}
}
2..Unity通过Get(UnityWebRequest)获取HTTP数据(二维json),最好要求后端加一个键(本处下发了键值 "count" )下发共有几条数据,方便获取.以下是代码段:
IEnumerator GetRoomList(string url)
{
UnityWebRequest www = UnityWebRequest.Get(url);
www.timeout = 10000;
yield return www.Send();
if (www.error == null) {
Debug.LogError(www.downloadHandler.text);
}
}
3.Unity通过Put(提交数据 获取返回数据 UnityWebRequest)获取HTTP数据.以下是代码段:
public void SenPos2() {
try {
string key = "Test";
IDictionary<string, string> dict = new Dictionary<string, string>();
dict.Add("mch_id", ke);
HttpWebRequest request = (HttpWebRequest) WebRequest.Create(url);
req