话不多啥,博主我先放个动画给你们康康。😁😋😊😛😄
创建一个空物体GameObject加上脚本CharacterCreation
源码如下:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CharacterCreation : MonoBehaviour
{
public GameObject[] characterPrefabs;
private GameObject[] characterGameObjects;
private int selectedIndex = 0;
private int length;//所有可供选择角色的个数;
// Start is called before the first frame update
void Start()
{
length = characterPrefabs.Length;
characterGameObjects = new GameObject[length];
for (int i = 0; i < length; i++)
{
characterGameObjects[i] = GameObject.Instantiate(characterPrefabs[i], t