Unity3d Line 分享接入代码 android and ios

android

         private static readonly string ShareTextureFilePath = Application.persistentDataPath + "/MLShare.jpg";  //截屏地址
        public void SendToLine(string text, bool isImage, uint shareType, uint id, int itemId = 0) //text 分享文本  isImage 是否有图片  line 分享只能发生文字或者图片不能一起发
        {
#if UNITY_ANDROID && !UNITY_EDITOR
        try
        {
            var Intent = new AndroidJavaClass("android.content.Intent");
            var ACTION_SEND = Intent.GetStatic<string>("ACTION_SEND");
            var EXTRA_TEXT = Intent.GetStatic<string>("EXTRA_TEXT");
            var EXTRA_STREAM = Intent.GetStatic<string>("EXTRA_STREAM");

            var intent = new AndroidJavaObject("android.content.Intent");
            intent.Call<AndroidJavaObject>("setClassName", "jp.naver.line.android", "jp.naver.line.android.activity.selectchat.SelectChatActivity");
            intent.Call<AndroidJavaObject>("setAction", ACTION_SEND);
            if (text != null && text != "")
            {
                intent.Call<AndroidJavaObject>("putExtra", EXTRA_TEXT, text);
                intent.Call<AndroidJavaObject>("setType", "text/*");
            }
            else if (isImage)
            {
                using (AndroidJavaClass uri = new AndroidJavaClass("android.net.Uri"))
                {
                    if(DeviceUtil.GetAndroidVersionCode()>=24)
                    {
                        AndroidJavaClass   _unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
                        AndroidJavaObject  _currentActivity = _unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
                        var file = new AndroidJavaObject("java.io.File", ShareTextureFilePath);  
                        AndroidJavaClass fileProvider = new AndroidJavaClass("android.support.v4.content.FileProvider");
                        var imgurl = fileProvider.CallStatic<AndroidJavaObject>("getUriForFile",_currentActivity,"com.mobile.legends.fileprovider",file);
                        intent.Call<AndroidJavaObject>("putExtra",EXTRA_STREAM, imgurl);
                    }
                    else
                    {
                       intent.Call<AndroidJavaObject>("putExtra", EXTRA_STREAM,uri.CallStatic<AndroidJavaObject>("parse", ShareTextureFilePath));
                    }
                    intent.Call<AndroidJavaObject>("setType", "image/*");
                }

            }
            var UnityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
            var currentActivity = UnityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
            currentActivity.Call("startActivity", intent);//Intent.CallStatic<object>("createChooser", intent, ""));  
        }
        catch (Exception e)
        {

        }
#elif (UNITY_IOS || UNITY_IPHONE) && !UNITY_EDITOR
        _IOS_SendToLine(text, ShareTextureFilePath, isImage);
#endif

        } 

IOS

    void _IOS_SendToLine(const char *url,const char *imgUrl,bool isImage)
    {
        if (isImage && imgUrl != NULL) {
            UIImage *Image =[[UIImage alloc]initWithContentsOfFile:[NSString stringWithFormat:[NSString stringWithUTF8String:imgUrl],NSHomeDirectory()]];
            UIPasteboard *pasteboard = [UIPasteboard generalPasteboard];
            [pasteboard setData:UIImageJPEGRepresentation(Image , 1.0) forPasteboardType:@"public.jpeg"];
            NSString *contentType = @"image";
            NSString *urlString = [NSString
                                   stringWithFormat:@"line://msg/%@/%@",
                                   contentType, pasteboard.name];
            NSURL *url = [NSURL URLWithString:urlString];
            [[UIApplication sharedApplication] openURL:url];
        }
        else if (url != NULL) {
            NSString *contentType = @"text";
            NSString *urlString = [NSString
                                   stringWithFormat:@"line://msg/%@/%@",
                                   contentType, [[NSString stringWithUTF8String:url] stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]];
            NSURL *url = [NSURL URLWithString:urlString];
            [[UIApplication sharedApplication] openURL:url];

        }
    }
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